Here is how to install the minetest server on Openbsd:
Using pkg_add for stable builds
You can now use the
doas pkg_add minetest again (since they actually updated it).
Using automated build for dev builds
Or use the automated dev builds which I (Miniontoby) am providing at | https://edugit.org/Miniontoby/openbsd-minetest-builds/-/releases
Building minetest yourself
doas pkg_add g++ cmake luajit sqlite3 git jpeg png doxygen
NOTE: if prompted for a version for g++, version 11.2 is confirmed working
git clone https://github.com/minetest/irrlicht.git; cd irrlicht; cmake . -B build -DBUILD_SHARED_LIBS=FALSE; cmake --build build;
cd ../; git clone https://github.com/minetest/minetest.git; cd minetest; cmake . -B build -DCMAKE_PREFIX_PATH=../irrlicht/build -DRUN_IN_PLACE=TRUE -DBUILD_CLIENT=FALSE -DBUILD_SERVER=TRUE -DENABLE_SOUND=OFF -DENABLE_GETTEXT=OFF -DENABLE_CURSES=OFF -DENABLE_POSTGRESQL=OFF -DENABLE_LEVELDB=OFF -DENABLE_REDIS=OFF -DENABLE_SPATIAL=OFF; cmake --build build;
Install Game for Minetest
Minetest on its own is just an engine. You also need to install a game to load into the engine. There are several games available, but here are a few to try on your first server.
Install Minetest Game
The default minetest game is confusingly called Minetest Game and can be installed like this:
cd games git clone https://github.com/minetest/minetest_game.git
Install IRCNow Game
If you want more than just the minetest_game mods, then use ircnow_game. It includes an IRC pack (with the fix below already included), ircnow_messages (based on the irc mod settings) and skin mod with uploader and minecraft skin (64x64) compatiblity.
doas pkg_add unzip cd games wget https://minetest.ircforever.org/ircnow_game.zip unzip ircnow_game.zip
Install Exile Game
Another minetest game hosted here on IRCNOW is Exile.
cd games git clone https://codeberg.org/Mantar/Exile.git
Running the server:
Running a server the default way
- add world folder or let it be created.
- Edit minetest.conf: <SOMETHING> = required, [SOMETHING] = optional, <something || anything> = or
name = <INGAME NICKNAME> server_name = <SERVER NAME> server_description = <SERVER DESCRIPTION> server_address = <YOUR VPS ADDRESS> server_url = [YOUR SERVER PAGE URL] server_announce = <true || false> serverlist_url = servers.minetest.net port = <YOUR PORT> bind_address = [YOUR BIND ADDRESS] ipv6_server = <true || false> motd = Welcome by my server max_users = <YOUR MAX> enable_damage = <true || false> creative_mode = <true || false>
- run the world:
./bin/minetestserver --world worlds/<WORLDNAME> --config minetest.conf
Running multiple servers the easier way
There is full instruction for installing and usage
Mods are installed in the mods directory where you installed minetest. As an example, lets install the irc mod so you can connect your in game chat to an irc channel. The irc mod uses submodules so you need to clone it with --recursive like so:
cd mods git clone --recursive https://github.com/minetest-mods/irc.git
You also need to install luasocket to the system
You'll need to add irc to your list of secure.trusted_mods in minetest.conf and the following options for irc mod. Additional options are available. Check mods/irc/README.md for details.
secure.trusted_mods = irc irc.server = irc.ircnow.org irc.channel = #minetest irc.interval = 2.0 irc.nick = MTDEV irc.send_join_part = true irc.realname = Join at YOUR.MINETEST.SERVER.ADDRESS.com:PORT
You also need to enable the irc mod for your world by editing the world.mt file. You'll find it in your worlds directory and should have a line like this. Set it to false to disable it.
load_mod_irc = true
There is a known issue connecting to some irc servers that produces an error like this:
ERROR[Server]: IRC: Connection error: irc.example.com: /home/minetest/mods/irc/hooks.lua:174: attempt to index local 'user' (a nil value) -- Reconnecting in 600 seconds...
If you get this error, try modifying line 174 from this:
if user.nick and target == irc.config.channel then
if user and user.nick and target == irc.config.channel then
This checks that user isn't null before checking user.nick.
Invalid Wide String
We've finally found a fix for the 'Invalid Wide String' errors when using non-English characters. It's related to special handling needed for BSD specific implementation of iconv. Here's the forum post Mantar made relating to the issue.
Mantar submitted a PR which was merged into Head. So updating your minetest git and recompiling should resolve this issue.
cd minetest git pull
Then run the cmake commands form the Build Minetest section above.